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DirectDraw Surface (.dds)

DDS abbreviated from DirectDraw Surface is a container file format developed by Microsoft for storing compressed and uncompressed bitmap formats. It is often used for texturing video game unit models and storing digital photos and desktop backgrounds. Microsoft introduced the DDS format with DirectX 7.0 in March 2000 and has since introduced various improvements, including support for volume textures, arrays of textures, new Direct3D texture formats, and variable rate shading.

DDS Specifications

Name DirectDraw Surface
File Extension(s) .dds
Category Raster Images
Use For Storing graphical textures and cubic environment maps as a data file.
Developer Microsoft
MIME Type(s) image/vnd-ms.dds
License N/A
File Sample(s) N/A
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